For the 1989 video game, see Prince of Persia (1989 video game). For other uses, see Prince of Persia (disambiguation).
Prince of Persia | |
---|---|
![]() Prince of Persia box art | |
Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft |
Designer(s) | Jean-Christophe Guyot |
Composer(s) | Inon Zur, Stuart Chatwood[1] |
Series | Prince of Persia |
Engine | Modified Scimitar |
Platform(s) | PlayStation 3 Xbox 360 Microsoft Windows Mac OS X |
Release date(s) | PlayStation 3 & Xbox 360
Microsoft Windows
Mac OS X
|
Genre(s) | Action-adventure,platformer |
Mode(s) | Single-player |
Media/distribution | Blu-ray disc, DVD-9,download[5] |
Prince of Persia is an action-adventure and platforming video game developed byUbisoft Montreal and published by Ubisoft. It is part of the Prince of Persia franchise. The game was released in the United States on December 2, 2008 for PlayStation 3and Xbox 360 and on December 9, 2008 for Microsoft Windows. It was later released on March 24, 2009 for Mac OS X via the Cider engine.
The game is set in ancient Persia, with a player-character whose name is not revealed in the game. He is accompanied by a woman named Elika, whom he met after a large sandstorm diverted him from his course and he ended up in a mysterious land. Players traverse many different environments using his acrobatic abilities to scale walls and even crawl on the ceilings. Throughout the journey, players combat various enemies as they attempt to cleanse the land of corruption. The game's storyline and setting borrowed some aspects from Zoroastrianism.[6
0 comments:
Post a Comment