Need for Speed: Most Wanted | |
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![]() Need for Speed: Most Wanted's cover art. The subtitle, "A Criterion game", was added to help differentiate it from the 2005 original. | |
Developer(s) | Criterion Games FireMonkeys(iOS/Android)[1] |
Publisher(s) | Electronic Arts |
Director(s) | Alex Ward (Creative) Craig Sullivan (Creative) |
Producer(s) | Matt Webster |
Designer(s) | Matt Follett[2] |
Composer(s) | Chris Green[3] |
Series | Need for Speed |
Engine | Chameleon (Modified)[4] |
Platform(s) | Microsoft Windows,PlayStation 3,PlayStation Vita, Xbox 360(with Kinect support),iOS,[5] Android,[6]Kindle Fire, Wii U[7] |
Release date(s) | Microsoft Windows,PlayStation 3, PS Vita,Xbox 360, iOS, Android,Kindle Fire
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Genre(s) | Racing, open world |
Mode(s) | Single-player, multiplayer |
Media/distribution | Optical disc, download |
Need for Speed: Most Wanted (commonly abbreviated to as NFS: MW or simplyMost Wanted) is a 2012 open-world racing video game, developed by British games developer Criterion Games and published by Electronic Arts. Announced on 4 June 2012, during EA's E3 press conference, Most Wanted is the nineteenth title in the long-running Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America on 30 October 2012, with a Wii U version following on 14 March 2013.[9]The game picked up on the Most Wanted IP, as opposed to the Hot Pursuit reboot that Criterion developed previously.[11]
Need for Speed: Most Wanted received positive reviews, which focused on the world map that blended the styles of previous Burnout and Need for Speed games, and the social features, while criticism fell on the single-player mode. Following its release, the game won several awards including the 2012 Spike Video Game Awards for Best Driving Game and was nominated for Best British Game and Best Online Multiplayer at the 2013 BAFTA Awards, and was repeatedly recognized as the best driving/racing game of 2012 by several outlets.
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